" cheat enterprise" Make all races status 'known'." cheat voyager" Make all races status 'discovered'.
" cheat peace" Every region declares peace on every region." cheat worldwar" Every region declares war on every region.For when $100 billion isn't enough, and you want to roll the dice in a Trump Casino. " cheat trumpme" Adds or Subtracts $1 Trillion to your treasury.New Cheats in SR Ultimate (Version 9.1 or higher) and SR Great War (because sometimes $10B is just not enough) " cheat georgeww" Adds $100 billion to your treasury." cheat blueskies" Resets weather patterns and ground conditions." cheat nomove" Causes units to not receive orders or move." cheat moreoffers" Causes you to receive frequent product and unit trade offers from other regions and from Nigerian spammers.
New Cheats SR2020 Update 6 and Gold Edition: If you are short on IG or cash, completion is delayed until you have enough. You only pay for one day's construction and supply the industrial goods.
You can press the Ctrl-H key combination to switch region control and turn that regions's auto-build off, once cheats have been enabled. SR2010 only: Your AI can not use this cheat if it's "Auto-build" setting for that unit class is turned off. This does not speed up the construction of bases or fabs. Unfortunately the AI can and will do this too, which can slow the game a lot. " cheat onedaybuild" Causes all units that you order to be fabricated after this cheat is initiated, to be built the next day.Allows the AI's of the other regions to do this too. " cheat allunit" Allows you to build all units whether you have researched them or not.Allows you to continue playing if you wish. " cheat satellite" Sends up a new Reconnaissance satellite." cheat georgew" Adds $10 billion to your treasury.Research stops but Treasury, Production, trade and facility building continue. The game clock clicks off one day every second. Moving units are stopped until the cheat is turned off. all of these computations are turned off. Unit spotting, pathing, movement, firing, refueling and re-supplying, etc.
Each unit then compares its own spotting strength to the stealth strength of all other units found surrounding it. For example - every unit performs "spotting" where each unit analyzes all of it's surrounding hexes. Many automatic but CPU time-consuming game tasks required to support each unit in the game are turned off, which speeds up the game up massively.